Perceived usability of a serious game for the learning of histological images in medical students
| dc.audience | Comunidad Universidad de Medellín | spa |
| dc.contributor.author | Vázquez Flores, Jorge Martín | |
| dc.contributor.author | Menéndez Domínguez, Víctor Hugo | |
| dc.contributor.author | Rubio Zapata, Héctor Armando | |
| dc.contributor.author | Castellanos Bolaños, María Enriqueta | |
| dc.coverage.spatial | Lat: 06 15 00 N degrees minutes Lat: 6.2500 decimal degreesLong: 075 36 00 W degrees minutes Long: -75.6000 decimal degrees | |
| dc.date.accessioned | 2025-09-17T14:03:30Z | |
| dc.date.available | 2025-09-17T14:03:30Z | |
| dc.date.issued | 2025-07-17 | |
| dc.description | This study explores the perceived usability of Histolok, a serious game developed to support the learning of histological images for medical students. Histolok combines playful elements and self-assessment to reinforce visual memory, which is essential for identifying tissues and organs. This tool enables students to practice and evaluate their knowledge through interactive exams, fostering competitive and motivating learning. By using the System Usability Scale (SUS) to evaluate a group of students, the perceived usability of the software as an educational tool was analyzed. The results indicated high acceptance of the software, highlighting its ease of use and its potential to enhance autonomous medical learning and knowledge retention. | eng |
| dc.description | Este estudio explora la usabilidad percibida de Histolok, un juego serio desarrollado para apoyar el aprendizaje de imágenes histológicas para estudiantes de medicina. Histolok combina elementos lúdicos y autoevaluación para reforzar la memoria visual, esencial para identificar tejidos y órganos. Esta herramienta permite a los estudiantes practicar y evaluar sus conocimientos mediante exámenes interactivos, fomentando un aprendizaje competitivo y motivador. Mediante el uso de la Escala de Usabilidad del Sistema (SUS) para evaluar a un grupo de estudiantes, se analizó la usabilidad percibida del software como herramienta educativa. Los resultados indicaron una alta aceptación del software, destacando su facilidad de uso y su potencial para mejorar el aprendizaje médico autónomo y la retención de conocimientos. | spa |
| dc.format.extent | p. 1-12 | spa |
| dc.format.medium | Electrónico | spa |
| dc.format.mimetype | ||
| dc.identifier.doi | https://doi.org/10.22395/rium.v24n46a2 | |
| dc.identifier.eissn | 2248-4094 | |
| dc.identifier.instname | instname:Universidad de Medellín | spa |
| dc.identifier.issn | 1692-3324 | |
| dc.identifier.reponame | reponame:Repositorio Institucional Universidad de Medellín | spa |
| dc.identifier.repourl | repourl:https://repository.udem.edu.co/ | |
| dc.identifier.uri | http://hdl.handle.net/11407/9167 | |
| dc.language.iso | spa | |
| dc.publisher | Universidad de Medellín | spa |
| dc.publisher.faculty | Facultad de Ingenierías | spa |
| dc.publisher.place | Medellín | spa |
| dc.relation.citationendpage | 12 | |
| dc.relation.citationissue | 46 | |
| dc.relation.citationstartpage | 1 | |
| dc.relation.citationvolume | 24 | |
| dc.relation.haspart | Revista Ingenierías Universidad de Medellín; Vol. 24 Núm. 46 enero-junio 2025 | spa |
| dc.relation.ispartofseries | Revista Ingenierías Universidad de Medellín; Vol. 24 No. 46 (2025) | spa |
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| dc.relation.uri | https://revistas.udem.edu.co/index.php/ingenierias/article/view/5148 | |
| dc.rights.creativecommons | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0 | * |
| dc.source | Revista Ingenierías Universidad de Medellín; Vol. 24 No. 46 (2025): (enero-junio ); 1-12 | |
| dc.subject | Usability | eng |
| dc.subject | Serious game | eng |
| dc.subject | Histology | eng |
| dc.subject | Medicine | eng |
| dc.subject | Learning | eng |
| dc.subject | Usabilidad | spa |
| dc.subject | Histología | spa |
| dc.subject | Medicina | spa |
| dc.subject | Aprendizaje | spa |
| dc.title | Perceived usability of a serious game for the learning of histological images in medical students | eng |
| dc.title | Usabilidad percibida de un juego serio para el aprendizaje de imágenes histológicas en estudiantes de medicina | spa |
| dc.type | Article | |
| dc.type.coar | http://purl.org/coar/resource_type/c_6501 | |
| dc.type.driver | info:eu-repo/semantics/article | |
| dc.type.local | Artículo científico | spa |
| dc.type.version | info:eu-repo/semantics/publishedVersion |
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